Small Town: Fìkh Lq-26p Qăv

Fìkh Lq-26p Qăv

Fìkh Lq-26p Qăv
Example Constructi architecture.
StateFederation of Alveria
ProvenceĂqiěgdìd District
Sub ProvenceDibagake Zone
RegionBezû Hæ Prairie
Founded1139
Community LeaderAdministrator Gúdien Dyèbe
Area3 km2 (1 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation3438 m (11279 ft)
Average Yearly Precipitation229 cm/y (90 in/y)
Population929
Population Density309 people per km2 (929 people per mi2)
Town AuraConjuration
Naming
Native nameFìkh Lq-26p Qăv
Pronunciation/ˈwə̝sra/ /qə̝v/
Direct Translation[angry; mad] [debt]
Translation[Not Yet Translated]

Fìkh Lq-26p Qăv (/ˈwə̝sra/ /qə̝v/ [angry; mad] [debt]) is a subtropical Small Town located in Dibagake Zone, Ăqiěgdìd District, within the Federation of Alveria.

The name Fìkh Lq-26p Qăv is derived from the Constructi language, as Fìkh Lq-26p Qăv was founded by Mundis Glëm, who was culturaly Constructi.

Climate

Fìkh Lq-26p Qăv has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 11°C (51°F). Fìkh Lq-26p Qăv receives an average of 229 cm/y (90 in/y) of precipitation, most of which comes in the form of rain during the summer. Fìkh Lq-26p Qăv covers an area of nearly 3 km2 (1 mi2), and an average elevation of 3438 m (11279 ft) above sea level.

Overview

Fìkh Lq-26p Qăv was founded durring the early 12th century in fall of the year 1139, by Mundis Glëm. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Mundis Glëm.

Fìkh Lq-26p Qăv was built using the conventions of Constructi durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Fìkh Lq-26p Qăv is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Fìkh Lq-26p Qăv is is constructed arround a series of crampt paverstone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the town's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Fìkh Lq-26p Qăv's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Unfortuantly, these top tier civilian fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Fìkh Lq-26p Qăv gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Fìkh Lq-26p Qăv brings to mind.

Civic Infrastructure

Fìkh Lq-26p Qăv has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fìkh Lq-26p Qăv.

Fìkh Lq-26p Qăv has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fìkh Lq-26p Qăv has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fìkh Lq-26p Qăv's public wards, blessings, and other arcane systems.

Fìkh Lq-26p Qăv has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Fìkh Lq-26p Qăv has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

One or more crime bosses have a powerful influence within Fìkh Lq-26p Qăv. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.

Fìkh Lq-26p Qăv's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Fìkh Lq-26p Qăv there is always just enough rain to be annoying.

The Armadillo near Fìkh Lq-26p Qăv are known to be more aggressive than normal.

Fìkh Lq-26p Qăv's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Wild Magic energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3799 m2
    • Cattle and Similar Creatures: 232
    • Poultry: 2787
    • Swine: 185
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 92

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 1
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 4
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 2
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 2
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

263 of Fìkh Lq-26p Qăv's population work within a Foundational Occupation.

611 of Fìkh Lq-26p Qăv's population do not work in a formal occupation, but do contribute to the local economy. 55 (6%) are noncontributers.

Points of Interest

The roads leading into Fìkh Lq-26p Qăv possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

In time immemorial, reportedly some time during the late 2nd century after an anomalously snowy winter, runoff from snow-melt caused Tarn Arethusa to overflow its banks and spill into Waterway Laughing. The resulting flood was isolated to the area around Fìkh Lq-26p Qăv, which was swallowed by the waters for several days. Fìkh Lq-26p Qăv lost 231 people, 233 livestock, and 26 buildings in the disaster. The disaster is remembered as the Cursed Fates Drownings.

History